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  Potluck Planning - #real GAPFS Holiday Party 2017
Posted by: pgfrix - 10-11-2017, 09:18 AM - Forum: Conventions - Replies (25)

The VOs are homing in on highly tactical supplies and the entree choices below.  For those interested in serving ALL THE GAMERS, we are anticipating an attendance of approximately 50 or so.

In the interest of complete cross-posting, please register for the gaming side of the event at:

https://www.warhorn.net/events/real-geor...party-2017

So, without further ado, please indicate what you want to bring by name, and hopefully we'll get a viable organic distribution of offerings, or at the very least, inform the community of what gaps remain to be filled.  Some specifically requested items are highlighted in blue, and generally suggested items are in black.

Small Electrics

4-cup Percolator and Grinder - Perry
8-cup Percolator - Liam
Power Strip #1 - Liam
Power Strip #2 - Abraham

Non-Food Tools & Supplies

Dishwashing Soap, Copper Scrubs, Scrub Sponges - Perry

~80 9" Plates - Perry
~20 more 9" Dinner Plates - Liam

6" Plates ~80 - Perry
~20 more 6" Snack Plates - Liam

Two Rolls, Paper Towels - Perry

~75 Bowls - Perry

Mixed Cutlery - 48 sets - Perry
Forks - 48 - Perry
One More Box of Mixed Cutlery - Jack D

~120 Party Cups - Perry

~250 Napkins - Perry


Beverages (incl. Alcohol)

(Some) Regular, Whole Bean Coffee - Perry
(Some) Regular, Ground Coffee - Liam
Ice - 20 lb - Jimmy
Soft Drinks - Kerney (A LOT)
Soft Drinks - (6-10 2L) Todd
Water - Daniel, Kerney (Some)
Beer - ???
Hard Liquor - ???


Appetizers
Chips & Dip - Andrew


Entrees
Turkey Chili (A Crockpot) And Cornbread - Will & Katherine
Kosher Dawgs (we see what you did there, Perry) - Tiff & Jim
Buns and Condiments - Tiff & Jim
Hambeast - Jack


Side Dishes
Roasted Baby Carrots (Two lbs.) - Perry
Mac & Cheese (Parm/Gouda) - Perry

Desserts
Pumpkin Rolls - Steve P
9"x12" Pan of Apple Crisp - Perry

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  Midtown Atlanta 11/11/17 PFS #8-16 and #8-07
Posted by: popesean - 10-10-2017, 12:16 AM - Forum: Post Your Pick-up Games Here - Replies (1)

We'll be running 2 games in Midtown on Saturday 11/11/17. The front door is locked on weekends, so we're asking for preregisters only. The building is accessible from Marta at the Arts Center station. There is also free parking available at that station or paid parking at the Woodruff Arts Center Parking Garage. Please PM your number to me as we will have to escort you into the building.

1230 Peachtree St NE
Atlanta, Georgia 30309

Slot 1 - 11:00 AM

PFS: #8-16 House of Harmonious Wisdom (Levels 1-5)
GM: Sean
1) 
2)
3) 
4)
5)
6)
Standby:

Slot 2 - 5:00 PM

PFS: #8-07 From the Tome of Righteous Repose (Replayable Levels 3-7)
GM: Sean
1) 
2) 
3) 
4)
5)
6)
Standby:

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Star #real Georgia PFS 2017 Holiday Party
Posted by: pgfrix - 10-09-2017, 11:05 PM - Forum: Georgia PFS/SFS News & Announcements - Replies (42)

Georgia PFS is pleased to announce the #real 2017 Holiday Party!

Sign up on Warhorn

Please note, if you are new to using WarHorn for event registration you will have to both a. set up an account with the WarHorn site, and b. use that account to register for the event. At that point and only at that point will your request will be submitted to the event organizer for approval.

Join us at the park for a full day of gaming and feasting - Pathfinder Style!

Event# 157,434

Fort Yargo State Park, Group Shelter B
10:00am - 9:30pm, December 30, 2017

State Park Reservations 800-864-7275
Park Office 770-867-3489

Potluck Organizing Thread - tell us what you are going to bring!

Please note the following:

Georgia State Parks charge a day use/parking fee of $5 for typical passenger vehicles.  You can pay that fee at the main park entrance ranger station, or drop cash at a station near Group Shelter B.

GAPFS will make an effort to reserve parking immediately adjoining Group Shelter B for guests with mobility difficulties; please respect the traffic cordons.

Donations to defray the cost of venue are greatly appreciated; please contact Perry Frix in that regard.

[Image: HolidayCard2009.jpeg]

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gapfs Wasteland Gaming (WLG) November 11, 2017 Game Day
Posted by: pgfrix - 10-09-2017, 08:35 AM - Forum: Wasteland Gaming - Replies (14)

Every second Saturday of the month, we will be hosting an Organized Play Game Day at The Wasteland Games store in Duluth. The store is located at: 3700 Satellite Blvd, Suite 7B, Duluth GA 30096. The store's phone number is 770-921-5511.

This month the game day will occur on November 11, 2017.

Location Bonus: For every $10 spent at the store, you can either get a reroll (max one per scenario) or +1 on an existing reroll.

This event has been authorized to participate in the Regional Support Program.  

Event Code: 71308

12:30 PM – 5:30 PM
8-18: Blazing Dangerous Trails (1-5)    GM - Andrew

Every year, the Sargavan government hosts the Sargava Chalice, a contest of speed and survival that draws eager competitors from far and wide, each hoping to win fame, fortune, and glory. This year, Pathfinder Society has taken a special interest in the competition, sponsoring a team of agents to compete to with the trophy. Can PCs overcome their competition and the dangers of the Sargavan wilderness to emerge victorious?

Blazing Dangerous Trails is the first scenario in the two-part "Champion's Chalice" campaign arc. It is followed by Pathfinder Society Scenario #8-21: Agents of the Eye. Both chapters are intended to be played in order.

Written by Benjamin Bruck.

  1. Mike R - Ftr 3
  2. Jeff - Brb 2
  3. Peter - Something
  4. Rob - Ftr 4
  5. Tim - Inq or Clr
  6. Adam
WAITLIST
Tarrantino


6:30 PM – 11:30 PM
8-21: Agents of the Eye (1-5)   GM - Andrew

Ages before the rise of modern civilization, the cyclops empire of Ghol-Gan ruled what is now the Mwangi Expanse. The Society sends the PCs deep into the untamed Kaava lands to explore a cyclops ruin, where with a new tool in hand, the Pathfinders might uncover its forgotten and dark history. Can the PCs prevent the ruin's past from becoming Sargava's future?

Agents of the Eye is the second scenario in the two-part "Champion's Chalice" campaign arc. It is preceded by Pathfinder Society Scenario #8-18: Blazing Dangerous Trails. Both chapters are intended to be played in order.

Written by Nicholas Herold.

  1. Mike R - Ftr 3
  2. Jeff - Brb 2
  3. Peter - Something
  4. Rob - Something
  5. Tim - Inq or Clr
  6. Adam
WAITLIST
Tarrantino

If you would like to reserve a slot for this game, please respond by noting:

Real Name
Character Class
Character Level

Due to the scarcity of GMs, you MUST reserve a slot in order to play. With ample warning (such as signing up at least three days before the event), we can often increase the number of tables being run. 

If you have any questions, please either post below or send a forum message to Perry Frix (pgrix @ gmail . com).

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  SFS Nov 12th
Posted by: huntsfromshadow - 10-09-2017, 06:24 AM - Forum: Heroic Gaming - Replies (8)

On the second Sunday of the month, we will be hosting an SFS  Game at the Heroic Gaming store in Roswell, Georgia. Heroic Gaming is a kid-friendly, family-oriented gaming space.

The store is located at:
4651 Woodstock Road, Suite 205, Roswell GA 30075.

The store's phone number is 770-709-4376.

This month the game day will occur on 11/12. This event is cross-posted on Meet Up at: ( https://www.meetup.com/Heroic-Gaming-Gro...243263134/ )
and also cross-posted on Facebook at ( https://www.facebook.com/events/1999250500320476 )


If you would like to reserve a slot for one of these games, please respond by noting:

Scenario you want to play
Real Name
Character Class
Character Level

If you have any questions, please either post below or email Luke Mc (huntsfromshadow @ gmail . com).

Starfinder
Event Code: 158104
Slot Time: 1 pm to 6 PM
Scenario: #1-03: Yesteryear's Truth

Note - This is an RSP (Regional Support Program) event.

A Starfinder expedition's dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.

Content in Yesteryear's Truth also contributes to the ongoing goals of the Wayfinders faction.

Note Players list is grouped into sets of 6 for tracking.
Players will be distributed to GM tables on the day.
GM: Martin, Perry

Players
* Daniel H (GaPFS)
* Derell W (Facebook)
* Jonathan S (Facebook)
* Rlockwood (GaPFS)
* Lisa (GaPFS)
* Keith W (Facebook)

* Jeff (GaPFS)
* Adam R. (Facebook)
* Tony B. (Facebook)
* Dennis M. (Facebook)
* Robert M. (Meetup)
* Hunter H. (Facebook)

WAITLIST
* Zack C. (Facebook)
* Brian E (Meetup)
* Christopher K (Facebook)

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  Manuel's October PFS Game Day (Wednesday, Oct 25 from 6:30pm-11pm)
Posted by: Dan C. - 10-08-2017, 05:06 PM - Forum: Manuel's Tavern - Replies (18)

The end of the year is fast approaching!  It's great to see so many players coming out the Manuel's, both for PFS and Starfinder.  I'm still working out the kinks for scheduling but, we plan on having both a PFS and a Starfinder day each month! (November is actually booked up so, I can't get Starfinder it's own day; however, I'm going to let Bart use my Wednesday to host, to keep the momentum going!)

For October's PFS game day, we offer the following:

#5-17  Fate of the Fiend  Levels 7-11   GM:  Jim
1.  Dan-Warpriest
2.  Bart-Wizard 11
3.  Chris-Ranger 10
4.  Kerney-Summoner 11
5.  Josh-Musket Master 11
6.  Travis-Warpriest 10


Wild Card (preferably a 1-5 or 3-7)  GM:  Tiff
1.  Andrew
2.  Julian
3.  Lisa
4.
5.
6.

We play in the Eagle's Nest, which is the area located to the left of the front door, in the back, behind the theater curtains.  I hope to see you all there!

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  Tyche's Game Day -STARFINDER Oct 21 12pm-5pm
Posted by: ValenDray - 10-08-2017, 02:35 PM - Forum: Tyche's Games - Replies (6)

We are Bringing more Starfinder Quests.

Purchases of 10 dollars of more gives you some sweet in-game benefits!

Game time is 12pm, this is a Georgia off week so no football traffic at all.

For October 21st 2017:

Table 1

SFS Quest: Into the Unknown (1st level only) -GM: Eric


Players:
1. Rob
2. Dorian
3.
4.
5.
6.

Those new to the Starfinder Society are free to bring a character made under the SFS rules or to simply come and play one of the pre-generated characters that we will have at the event. Starfinder Society rules and information can be found here  
 
If you would like to participate, please reply to this post with: your name (color commentary is also encouraged).  Walk-ins are welcome and we will always do our best to accommodate, but if you reserve a slot you will be guaranteed a spot to play.

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  PFS GM Needed - Oct 14 - Wasteland - 8-16
Posted by: pgfrix - 10-06-2017, 10:56 AM - Forum: Calling All GMs! - Replies (2)

Hi all -

I'd appreciate it if someone who's versed on 8-16, House of Harmonious Wisdom, could lend a hand and cover a low level table at Wasteland in Duluth on Saturday, October 14.


This is an RSP event, so you would get a GM pip for it, and you'd help manage my workload on scenario prep.

Thanks in advance!

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  New ruling: Free recharge on batteries
Posted by: Edward McGee - 10-05-2017, 02:06 AM - Forum: General Starfinder Discussion - No Replies

Link

New Starfinder Society Roleplaying Guild Rulings
The following rulings are official for the Starfinder Society Roleplaying Guild and go into effect immediately.

  • Any equipment a PC owns that comes with a battery is automatically recharged to its full number of charges between scenarios. The same applies to any individually purchased batteries a PC owns. It is assumed that PCs have access to free recharging stations within the Lorespire Complex or from their starship.
  • Starfinder Society starships, unless otherwise noted, can recharge batteries. If a scenario involves a starship, and the PCs have access to the ship, they can use the recharge station onboard at no cost.
  • The current number of charges on a battery does not impact the sale price of an item. Any items that are sold with a battery (such as energy weapons) must be resold with the associated battery, regardless of the battery's current charge.
  • Update the Pulsecaster Rifle (Starfinder Core Rulebook 176) statistics as follows: Capacity 20 charges, Usage 1.
Character Updates: If you previously purchased recharging services on your character between scenarios, you can reclaim any credits spent on these services. If you purchased a pulsecaster rifle for a character, prior to the publication of this blog post, you must use the new statistics, as presented above, or immediately exchange the weapon back at full credit value (instead of the standard 10% resale cost).

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  Lore Warden Changeover
Posted by: Andrew Roberts - 10-04-2017, 01:27 PM - Forum: General Pathfinder 1.0 Discussion - No Replies

Link.

Quote:The Changing Lore Warden
Wednesday, October 4, 2017
The Additional Resources for Pathfinder Roleplaying Game Adventurer's Guide notes that any material that changed when it appeared in this book (and underwent several additional rounds of development) would be the default version once the book's contents appear on the Pathfinder Reference Document. Until then, we've let both versions remain legal, for we're not going to institute a change that requires someone to buy another book to use a previously legal character. When we made that Additional Resources update, we expected the PRD would appear soon afterward. It's looking like it will be a while yet before it shows up, and consternation about one of the archetypes in particular—the lore warden—has been building enough that we're resolving it today.
Officially Updated: The Adventurer's Guide version of the lore warden becomes the sole version used in Pathfinder Society Roleplaying Guild on October 18, 2017. Aim to update your characters using the allowances below before the next time you play a character with fighter (lore warden) levels. This change doesn't become binding for two weeks, which allows you some time to make adjustments and doesn't require you to perform any modifications before your imminent game or convention.
Full Rebuild: If your character had one or more levels of lore warden on or before August 11th, 2017, you can freely rebuild your character as you like. That includes changing up basically anything about the character except the Chronicle sheets you've assigned to them.
Partial Rebuild: If your character took their first level of fighter (lore warden) or otherwise retrained into the lore warden archetype after August 11th, 2017 but before October 4th, 2017, you can freely rebuild these recently-acquired fighter (lore warden) levels and any other levels taken since; this includes any other character choices you've made since then, such as feats, spells known, recent purchases, and the like. If you adopted the archetype after this date through retraining, you may freely retrain the archetype—removing it entirely or replacing it with one or more other fighter archetypes.
Resources: Both the Pathfinder Campaign Setting: Pathfinder Society Field Guild and Adventurer's Guide are legal sources for the lore warden. If you own the former, simply use the updated text from the Adventurer's Guide, reprinted below.

Quote:Lore Warden (Fighter Archetype)
Quick wits and deceptive techniques can often succeed where brute force might not. A lore warden is the consummate warrior-scholar of the Pathfinder Society, outsmarting her competition even when locking blades with powerful foes. Outside of combat, a lore warden's extensive education also helps her document the past and survive great danger.
Scholastic (Ex): A lore warden gains 2 additional skill ranks each level. These ranks must be spent on Intelligence- based skills. All Craft and Knowledge skills are class skills for lore wardens, as are Linguistics and Spellcraft.
This ability replaces the fighter's proficiency with medium armor, heavy armor, and shields.
Skill Over Strength (Ex): At 2nd level, a lore warden qualifies for feats and other abilities as though she had the Combat Expertise feat. At 6th level, she gains Combat Expertise as a bonus feat, even if she would not normally qualify for the feat. If she already has Combat Expertise, she instead gains any one combat feat that includes Combat Expertise as a prerequisite (and for which she otherwise qualifies). At 10th level, she can treat her base attack bonus as though it were 2 higher for the purpose of calculating the effects of Combat Expertise.
This ability replaces bravery and the fighter bonus feat gained at 2nd level.
Swords Secret (Ex): A lore warden learns specialized techniques that help her to quickly analyze and defeat her foes. At 3rd level, a lore warden gains one swords secret, and she gains an additional swords secret for every 4 fighter levels gained after 3rd. Except where noted, a lore warden cannot select the same swords secret more than once.
Exploit Weakness (Ex): The lore warden adds one-third her class level on attack rolls to confirm critical hits. At 11th level, whenever she confirms a critical hit, her weapon attacks ignore the first 5 points of damage reduction or hardness the target has until the end of her next turn. At 19th level, the lore warden can automatically confirm a critical hit once per round when she threatens a critical hit.
Hair's Breadth (Ex): Once per day when subject to a critical hit, the lore warden can attempt an Acrobatics check to reduce the damage as an immediate action. If the result of this Acrobatics check is greater than the opponent's confirmation roll, she negates the critical hit; the attack still hits and deals normal damage. The lore warden must be at least 11th level to select this swords secret. At 15th level she can use this secret one additional time per day.
Know Thy Enemy (Ex): When the lore warden succeeds at a Knowledge check to identify a creature's abilities and weaknesses, she can also use a standard action to grant herself a +2 insight bonus on all attack and weapon damage rolls made against that enemy. This bonus lasts for a number of rounds equal to half her class level (minimum 2 rounds), or until the lore warden uses this ability against a different creature. At 11th level, she also gains a +2 bonus to her AC against the creature when using this ability. At 19th level, the insight bonus increases to +3.
Maneuver Training (Ex): The lore warden gains a brawler's maneuver training class feature, treating her fighter level as her brawler level.
Swift Assessment (Ex): The lore warden can now use her know thy enemy swords secret as a move action. At 15th level, she can use this ability as a swift action. She must have the know thy enemy swords secret before choosing this swords secret.
This replaces armor training and armor mastery.
[size=undefined]The enlightened bloodrager and Qadiran horselord archetypes are receiving the same treatment with two exceptions: we're not reprinting the updated archetype text here (it will still await the PRD update), and the date by which any updates need to happen will be based on when the PRD's updated. The cut-off dates for partial and full rebuilds will be the same, however, as will the legality of the respective previous sources for these archetypes. If you would like to perform those rebuilds for characters with those archetypes now, you're welcome to do so.
John Compton
Organized Play Lead Developer[/size]

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