(09-26-2018, 10:12 AM)dbrain Wrote: it is really painful using a move action to actually move rather than use an improvisation, so being able to switch weapons as a swift action is very useful.
Action economy is a key concern, IMO. I'm just having a hard time imagining the circumstances where your std to do damage or your move to prep to do future damage is superior to doing damage through others.
Conceivably, you could be the fake tank for a soldier-less party? In a pew-pew normative game, a fake tank is all you really need?
Wasteland Gaming Liaison
An updated list of what I've played and GM-ed is at: https://www.pfstracker.net/#/players/1964/report
#1964
An updated list of what I've played and GM-ed is at: https://www.pfstracker.net/#/players/1964/report
#1964