08-24-2017, 08:59 AM
Tracking Weapons.
Fired initially with the Gunner's full roll, figuring in computer, captain, etc vs the TL of the opponent.
At the start of each Gunnery phase - that same gunner rolls a gunnery roll without any mods, if that
beats the TL, the little bundle of doom moves its speed towards (turn 0) the target, impacting the closest
shield. If the TL check is failed, the tracking weapon is lost, or if the target is not in its LOS, it is
lost. (Asteroids and other items break LOS)
The Gunner does not lose their gunnery phase to do this, it just happens on its own. So, theoretically,
you could dump missiles 5 rounds in a row, and as long as you make tracking rolls, things get where they
are going.
Fired initially with the Gunner's full roll, figuring in computer, captain, etc vs the TL of the opponent.
At the start of each Gunnery phase - that same gunner rolls a gunnery roll without any mods, if that
beats the TL, the little bundle of doom moves its speed towards (turn 0) the target, impacting the closest
shield. If the TL check is failed, the tracking weapon is lost, or if the target is not in its LOS, it is
lost. (Asteroids and other items break LOS)
The Gunner does not lose their gunnery phase to do this, it just happens on its own. So, theoretically,
you could dump missiles 5 rounds in a row, and as long as you make tracking rolls, things get where they
are going.
Yeah, yeah, here's my list: https://www.pfstracker.net/#/players/43407/