Starfinder Useful Items - Printable Version +- Georgia Pathfinder Society (https://gapfs.org/forum) +-- Forum: General Category (https://gapfs.org/forum/forumdisplay.php?fid=4) +--- Forum: General Starfinder Discussion (https://gapfs.org/forum/forumdisplay.php?fid=36) +--- Thread: Starfinder Useful Items (/showthread.php?tid=318) |
Starfinder Useful Items - Travis_Meyer - 09-27-2017 This is not only a question that I have, but also a particularly useful thread to keep long-term for any new users in the future. There are a ton of new items in the equipment section - for those we have read the entire thing, and/or have some experience playing already, which are the items/equipments that you think are important to purchase at the start? RE: Starfinder Useful Items - Edward McGee - 09-27-2017 Some would just say everything but I'll keep it simple. Unless you didn't take a profession I would buy a tool kit for your profession and a professional outfit. They quickly pay for themselves on your day job roll. Make sure you have any tool kits specific to your skills. hacking kit and/or Engineering kit. Buy at least 1 Serum of healing, mk 1. If you don't have darkvision buy a flashlight. Also basics such as Everyday clothing and a Hygiene kit. I would also buy 1 week of rations. Buy some armor. Buy a weapon unless you are a caster with low Dex in which case you should have Daze as a cantrip for at least your first level or two. RE: Starfinder Useful Items - pgfrix - 09-30-2017 Industrial backpack Medpatch for someone else to use on you RE: Starfinder Useful Items - liamfisher - 10-02-2017 (09-27-2017, 04:57 PM)Edward McGee Wrote: Some would just say everything but I'll keep it simple. Everyone should buy weapons, I watched "caster only" characters sit there uselessly through combats at Dragoncon until they got a gun in the scenario. RE: Starfinder Useful Items - kysharr - 10-03-2017 I think the starstone compass is a very useful nick knack for just 3 credits iirc. It gives you a +2 to navigation checks when charting a course in space, which I can see becoming a semi-common skill check, especially for sandbox adventures. RE: Starfinder Useful Items - pgfrix - 10-03-2017 (10-03-2017, 08:57 AM)kysharr Wrote: I think the starstone compass is a very useful nick knack for just 3 credits iirc. It gives you a +2 to navigation checks when charting a course in space, which I can see becoming a semi-common skill check, especially for sandbox adventures. For 3 credits it's hard to argue with, but bear in mind it's a circumstance bonus which is easily replaced by anyone who puts build resources (such as a skill modifying feat) into being a dedicated pilot. I'd definitely call it a star shaman, dex 14 'pilot' item. |