Harm Undead - Printable Version +- Georgia Pathfinder Society (https://gapfs.org/forum) +-- Forum: General Category (https://gapfs.org/forum/forumdisplay.php?fid=4) +--- Forum: General Starfinder Discussion (https://gapfs.org/forum/forumdisplay.php?fid=36) +--- Thread: Harm Undead (/showthread.php?tid=233) |
Harm Undead - Rlockwood - 08-27-2017 The pregen caracater sheet and the CRB conflict. Pregen sheet - Harm Undead When Keskodai uses healing channel as a full action, he can expend 1 Resolve Point to also deal damage to all undead within 30 feet. The damage is equal to the amount the healing channel heals, though undead can attempt a Will save (DC 14) for half damage. CRB- Harm Undead You can use your healing channel to harm undead. Prerequisites: Healing channel connection power, mystic level 1st. Benefit: When you use your healing channel, you can expend a mystic spell slot of the highest level you can cast to also deal damage equal to the amount you heal to all undead foes in the area. The undead can attempt a Will save for half damage, at your usual connection power DC. One uses an extra Resolve point and the other requires you to use a spell slot to power it. Both read as though you can heal your and harm at the same time. RE: Harm Undead - Edward McGee - 08-27-2017 There are several errors on the pregens. All we can do is wait for them to fix it. RE: Harm Undead - Rlockwood - 08-27-2017 (08-27-2017, 05:54 PM)Edward McGee Wrote: There are several errors on the pregens. All we can do is wait for them to fix it. what one is correct do you think? RE: Harm Undead - pgfrix - 08-27-2017 I'd speculate CRB, under the logic that pregens were generated under the SFS silo using a draft document predating the printer's copy. Alternatively, that's a pretty impressive erratum right there, guys. RE: Harm Undead - Edward McGee - 08-27-2017 I agree. Since you need to spend one resolve to channel spending your highest spell slot to harm as well makes sense. The pregen would have probably specified 2 total if that was the intent. That being said, It is up to your GM. Some things just conflict with the CRB like the channel undead, Some things are just wrong such as the mechanics saves, And some things are correct via the CRB because the CRB is wrong such as the operative's +4 to stealth on trick attacks. |