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How to encourage more GMs - Printable Version

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RE: How to encourage more GMs - LokiTheWanderer - 09-10-2018

Speaking as a newer GM, I can tell you a few things on it from my own experience and viewpoint.

First, with respect to PF, I have not actively played since shortly before moving to GA in 2016.  I feel disconnected and out of the loop, given the material that has come out is not familiar to me, and, I have never, even before moving to GA, played PF in Organized Play.

I currently have 7 tables of Starfinder that I've GM'ed, and, to echo Bart's sentiments, there is definitely competition for those slots, as it is an easier system to GM (in my estimation) than PF.  Plus, it has that "new game smell" we all love, while being at least reasonably familiar, due to having played the PF system before. 

I'm torn on PF2, at this point.  I have yet to play in any of the playtest games (having spent a lot of time on prep for DragonCon, I opted not to even review the playtest material, even though I'd downloaded it).  Will I try it?  Possibly, but, with the playtests being scheduled at the same time as Starfinder games, I choose Starfinder over the playtests.

For me, specifically, venues become "problematic", as do weeknight games.  The closest location to me, Titan in Smyrna, is, for all intents and purposes, a black hole right now, since nothing is going on there.  Giga is my default, based on proximity.  Venues on the opposite side of the perimeter from me (being in Mableton) are more difficult to get to, especially as options during the week (though Manuel's isn't terribly bad for distance).  With work causing me to need to be up by 5 a.m. during the week, and being an insomniac who's extremely sensitive to sleep schedule changes, it makes it less likely I can do weeknight games other than as a one off.

Could we get more GMs if we open up more tables?  It's a possibility, but, that could also be more up to the venue than to us.  Going back to Bart's statement about SF GMing being a competition to see who can volunteer first, if the players were there (which was already alluded to) to demand more tables, we could easily see more GMs (at least on the SF side of the house).


RE: How to encourage more GMs - aenaithia - 09-10-2018

I hadn't even thought about GMing Starfinder. I've only played in 3 games of SFS and only one of those had any Ship combat. I'd feel mostly comfortable GMing the regular stuff, but I would need to get a bit more experience with ship combat before I'd feel comfortable GMing SFS.


RE: How to encourage more GMs - Abraham Z - 09-10-2018

(09-06-2018, 11:41 AM)aenaithia Wrote: I would love a GM 101 class. I would definitely attend such a class. I was personally intimidated about GMing because I was worried about not knowing every single rule from memory, or that someone was going to play a complicated (requires 7+ side books to legally play, etc.) PC that I don't know the rules about.

I get that, but if it's any encouragement, there's no one who knows every rule from memory, or who understands all the crazy builds that are out there. I found that my transition to GM-ing was made much easier by the people playing at my table, who would help me out when I was unsure of a rule.


RE: How to encourage more GMs - aenaithia - 09-10-2018

(09-10-2018, 11:28 AM)Abraham Z Wrote:
(09-06-2018, 11:41 AM)aenaithia Wrote: I would love a GM 101 class. I would definitely attend such a class. I was personally intimidated about GMing because I was worried about not knowing every single rule from memory, or that someone was going to play a complicated (requires 7+ side books to legally play, etc.) PC that I don't know the rules about.

I get that, but if it's any encouragement, there's no one who knows every rule from memory, or who understands all the crazy builds that are out there. I found that my transition to GM-ing was made much easier by the people playing at my table, who would help me out when I was unsure of a rule.

See, I think it's really my wife that intimidates me, because she can read a rulebook twice and have it basically memorized. She's DMed almost every long-term game I've played in, so I think I'm just holding myself to unreasonably high standards.