Missing Crew Positions?
#4
From watching tables and playing:

Mandatory Positions:
Pilot
Engineer

Secondary Postions:
Gunner
Captain
Science Officer


I have had tables with 4 players where they were successful in running with one person in the Science Officer/Engineer role, A pilot, and 2 gunners.

The pilot is definitely the most important ship role. I would choose snap shot if you have a weapon in arc and a lack of gunners. Glide seems to only
be useful for single seat ships or if you have to take over another role.

Engineer is second once shots are fired and have landed. Science Officer is useful for identifying and getting the initial shield layout. These can
be swapped out with success depending on the priority of the moment.

Gunners do their gunning

Captains definitely can make the tables go faster due to aiding and taunting

I think the largest gap for most tables is strategy in the space combat.
Yeah, yeah, here's my list:  https://www.pfstracker.net/#/players/43407/
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Messages In This Thread
Missing Crew Positions? - by Will Dover - 01-26-2018, 10:41 AM
RE: Missing Crew Positions? - by TheMaskedFerret - 01-26-2018, 01:26 PM
RE: Missing Crew Positions? - by Rlockwood - 01-27-2018, 10:11 PM
RE: Missing Crew Positions? - by liamfisher - 01-29-2018, 01:13 PM
RE: Missing Crew Positions? - by TheMaskedFerret - 01-29-2018, 03:40 PM
RE: Missing Crew Positions? - by pgfrix - 01-29-2018, 05:54 PM
RE: Missing Crew Positions? - by TheMaskedFerret - 01-30-2018, 11:24 AM
RE: Missing Crew Positions? - by pgfrix - 01-31-2018, 02:29 PM

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