Ring of Fangs Clarifications
#1
Ring of Fangs Clarifications

https://paizo.com/threads/rzs42ren?Ring-...ifications


Quote:There have been a number of questions about the ring of fangs, a magic item from The Cult of the Devourer article in Starfinder Adventure Path #2: Temple of the Twelve.
In this thread, we'll answer those questions in order to help GMs adjudicate its use.
Please note that questions broader than the scope of the ring of fangs warrant their own rules-questions threads and FAQ requests.

First, let's clarify the text of the item itself (changing it from page 53 of the Adventure Path):
When you wear this ring, your teeth become long and sharp, giving you a powerful bite attack. This grants you a special unarmed strike that deals lethal piercing damage and threatens squares within your reach. You must be able to use your mouth to bite to use this unarmed strike, but it does not require a hand to wield. If you are 3rd level or higher, you gain a special version of the Weapon Specialization feat that adds double your level to the damage of this unarmed strike (rather than adding your level).

Second, answers to questions related to the original text (and interactions with other player options):
Does the unarmed strike granted by ring of fangs have the archaic weapon special property?
Yes.

Does the ring of fangs allow the wearer to threaten squares (and therefore make attacks of opportunity)?
Yes, as long as the wearer has the ability to use their mouth to bite.

Does the unarmed strike granted by ring of fangs require a free limb?
No. However, effects that impede your ability to bite also cause you to lose the ability to make the attack granted by ring of fangs for the duration of the effect.

How does the ring of fangs interact with the feat Improved Unarmed Strike?
The Improved Unarmed Strike feat increases the damage of the unarmed strike granted by the ring of fangs as noted in the feat.

How does the ring of fangs interact with the natural weapons racial trait of playable species, such as vesk?
The natural weapons trait removes the archaic special property from a character's unarmed strikes, and this includes the special unarmed strike granted by the ring of fangs. However, the natural weapons trait does not increase the level-based damage a PC deals with the unarmed strike granted by the ring of fangs.

How does the ring of fangs interact with specific player options?
Damage to attacks granted by powered armor: This does not increase the damage of an unarmed strike granted by the ring of fangs.
Hammer First: This does not apply to the unarmed strike granted by the ring of fangs.
Melee Striker: This applies to the unarmed strike granted by the ring of fangs.
Raw Lethality: This applies to the unarmed strike granted by the ring of fangs (unless something has removed the archaic trait, such as a natural weapons racial trait).
Rune of the Eldritch Knight: A soldier with this style technique can grant fusions to the unarmed strike granted by the ring of fangs.

with more clarifications added later.
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