Newbie's Barbarian
#6
(08-21-2017, 08:37 AM)Abraham Z Wrote: * You'll get hit. A lot. Your armor class is probably never going to be too good, so you need to be aware of that and prepared for it.

An important item to pick up would be a wand of cure light wounds.  You can get one for 2 prestige points, which by level two you almost certainly have.  It will come with 50 charges and will heal 1d8+1 hp per charge (most GM's locally will let you take averages of 2 charges for 11 hp).

While you can't activate it, normally someone else at the table will be able to use it on you to heal you up after you get hurt.  It's good policy to pick one up on every character as soon as possible so that you have a way to heal yourself.
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Messages In This Thread
Newbie's Barbarian - by Karrothesus - 08-20-2017, 05:20 PM
RE: Newbie's Barbarian - by pgfrix - 08-20-2017, 08:36 PM
RE: Newbie's Barbarian - by Karrothesus - 08-20-2017, 08:50 PM
RE: Newbie's Barbarian - by Andrew Roberts - 08-21-2017, 06:33 AM
RE: Newbie's Barbarian - by Abraham Z - 08-21-2017, 08:37 AM
RE: Newbie's Barbarian - by Doonamis - 08-21-2017, 09:37 AM
RE: Newbie's Barbarian - by Eric - 08-24-2017, 04:06 PM

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